The program practically gives you VC for logging on. You will find prediction games depending on the real NBA that you are able to play as well, and people carry more MT NBA 2K19 earning choices. It's possible to make as much as 1,000 VC per day.

Last year's game featured 38 episodes of 2KTV. Every one of those episodes gives players a chance to make VC for answering questions and engaging in surveys. You can usually earn close to 400 VC from the show, and it is pretty informative overall.

The series runs after a week. If you used all three of those strategies in concert, then you can realistically make 13,000 VC a week without Playing one game. That is not even counting what it is possible to earn from picking up the control and really Playing some of those VC-earning modes.

NBA 2K19 could play brightly, but its off-the-court problems get in the way of its success. The game provides a huge simulation of the game, with sparkling presentation to match along with also a renewed attention on the inner-city roots that many NBA athletes share. Then developer Visual Concepts requires this otherwise stellar game onto a detour toward microtransactions.

The NBA 2K series was on this route for decades, but its emphasis on microtransactions reaches a new peak in NBA 2K19. Often it feels like the better bits of this game -- of which there are lots -- get lost in its own obsession with squeezing more money from its own players.
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The rise of microtransactions from the NBA 2K series contrasts the increasing tumult of the real-life NBA offseason. This season, 2K Sports had to change NBA 2K19's cover after having a blockbuster trade put its cover athlete in a different uniform. To better catch that growing disarray in the league's offices, NBA 2K19 presents a narrative to its franchise mode, MyGM. A player -- your established MyPlayer, specifically -- suffers a career-ending knee accident and afterwards takes up the reins as overall manager. Trade Kyrie Irving away or place him in another place; that is the crux of a group GM gig, with a hint of occasional internal team play involved. It is a stretch to call it a narrative mode as the menu does, but minor expansions into MyGM include dialogue exchanges and player interactions fresh to NBA 2K19.

Not only is there a story in MyGM, there's nevertheless a bevy of MyPlayer options. As opposed to invite Spike Lee to direct MyCareer (because he did back in reddit game discuss), NBA 2K19's approach settles down, focusing on the tumultuous rookie year of former street baller DJ. It is mostly satirical toward locker room civilization, a reprieve from the thick drama of Madden NFL 18's Longshot or even past years old NBA 2K. For instance, DJ's representative is not much of one, however, he does possess a catchphrase: "Eat what you kill" The characters don't appear to comprehend what that means (and they say so), but NBA 2K19 runs with it to the humor.